TECHNICAL LEADER. HANDS-ON BUILDER.

Yurii Tor.

I build the systems
behind the experience.

Games you can get lost in. Tools that give teams momentum. Products that connect ideas to action.

15+ YEARS IN SOFTWAREUNITY · XR · AI INTEGRATIONS
SYSTEMS ATLAS6 CONNECTED STORIES
01 / AInambli02 / TOOLSAddressables03 / XRGatherings04 / GAMEStories Life05 / GAMEGoWings Safari06 / XRBubmarine
Different worlds. Connected thinking.SELECT A NODE ↗
ArchitectureInteractive worldsDeveloper experienceTechnical leadership

01 / SELECTED WORK

Different challenges.
One systems mindset.

A selection of the products I’ve built
and the teams I’ve helped ship.

6 projects

02 / HOW I THINK

The experience is visible.
The foundations make it work.

01 / CONNECT THE PIECES

See the whole system.

The client, the services, the content pipeline and the team all shape the result. I work across those boundaries.

In practice: Gatherings

02 / MULTIPLY THE TEAM

Build the tools, too.

A good tool keeps paying back. I turn repeated engineering work into workflows that designers and developers can own.

In practice: Stories Life

03 / MAKE CHANGE DELIBERATE

Keep a path forward.

Clear architecture, inspectable changes and practical diagnostics make ambitious products easier to evolve.

In practice: Addressables

03 / THE PERSON BEHIND THE SYSTEMS

Engineer by practice.
Builder by instinct.

I’m Yurii, a technical leader and hands-on software architect with more than 15 years in software. My work spans Unity games, immersive experiences, developer tools and AI-connected products.

I’ve led engineering teams, designed core systems and stayed close to the code. The common thread is making complex work easier for the people building it — and better for the people using it.

Tor Production is where I bring that curiosity into my own tools and products. Even the type you’re reading is Nambli, a font I created.

NEXT / LET’S BUILD SOMETHING

Have a complex idea?
Let’s make it work.